Instantiate Balls Trail
How can I make my player(a ball) leave balls behind when it is moving?
For example, a ball is moving and its leaving smaller balls with a litle bit of distance between them. It can be in 2D that is what I want.
Comment
$$anonymous$$ake a prefab for the balls you want to spawn, declare a public GameObject ballPrefab;
field in your player script, and link the prefab to that field in the Inspector. Then, when you want to leave a ball behind, Instantiate a copy of that prefab.