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Question by czadam_gt · Nov 21, 2016 at 10:45 AM · prefabunity5betabeta5

Unity 5.5 prefabs are corrupted on 5.4

I made a prefab using 5.5 beta, then I tried to open it using 5.4 and the prefab seems completely empty, even the names of the gameobjects in the prefab are empty. Do any of you know a workaround how can I open my prefabs created with 5.5?

UPDATE: What I found is that gameobjects in the prefabs are still having reference to the scripts, and sprites, but all the gameobject's name is an empty string.

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avatar image Desoxi · Nov 21, 2016 at 11:08 AM 0
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But they still work on 5.5 after opening them with 5.4? Or are they corupted now?

avatar image czadam_gt Desoxi · Nov 21, 2016 at 11:57 AM 0
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They still working on 5.5. What I found is that gameobjects in the prefabs are still having reference to the scripts, and sprites, but all the gameobject's name is an empty string.

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Answer by czadam_gt · Nov 21, 2016 at 12:25 PM

I found a workaround: if you open the prefab in a text editor, and replace the lines "serializedVersion: 5" to "serializedVersion: 4", unity seems to recognize the prefabs again.

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Answer by Cascho01 · Dec 14, 2016 at 07:03 PM

Opened a prefab in texteditor but the text is almost completely encrypted. No line like "serializedVersion: 5"

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Answer by tanoshimi · Dec 14, 2016 at 07:06 PM

This is to be expected: Unity projects are not backwards-compatible.

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