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move and duplicate an object in Scene View?
As Unity's scene view resembles 3D editors, I was expecting an analogue of move and clone functionality in 3ds Max. There you can hold Ctrl and move object with move gizmo and the object is cloned. As far as I can tell, the only way to do the same in Unity is to press Ctrl-D and then move an object (which is not as convenient when you need to duplicate and position a lot of stuff).
Although it is not a built in feature of Unity, an EditorScript could be written to do that.
It is a mysterious thing about Unity, that, they don't have that! Same in the Hierarchy.
Answer by Weirdo-Studios · Jun 28, 2013 at 04:28 PM
Unfortunately this is the best way, just Ctrl+D and then use the handles to move the object wherever you would like. I know it's not really what you were looking for but that is the only way of doing as far as I know.
I know this has been answered a few years ago, but just wondering if anything has changed on this. Is it possible to clone gameobjects in any other way other than CTRL+D?