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Unity Analytics: Disable collection of Personally Identifying Information
I am interested in using Unity Analytics to collect data about my game, including retention and progress (gauged using a funnel). After reading this article I have discovered that Unity also collects Personally Identifiable Information, which requires by law that I add an opt out option in my game.
I am not interested in any of this personal data, nor do I want an opt out, which would make the collection of simple analytics seem dubious.
Is there a way to enable Unity Analytics, without it collecting any Personally Identifying Information?
I do not want to add an opt out option, because it would seem sketchy and add another barrier to playing the game.
Answer by bilck · Aug 13, 2019 at 08:55 PM
We recently got a warning from Google Play related to collecting Personally Identifiable Data (our game is made for kids) and I believe that Unity Analytics is the main reason for that.
We are right now trying to find a fix for that and I believe that setting "UnityEngine.Analytics.Analytics.limitUserTracking" to true might get the job done.
It limits SystemInfo.deviceUniqueIdentifier
which might be enough...
This site suggests that device IDs and IPs are not considered Personally Identifiable Information. Perhaps the data collected by Unity pertains to location?
Although actually, it then further down says that Device Identifiers are PII? $$anonymous$$aybe I’m reading a bad article
Hi, I know this was years ago but did that work to make your game analytics OK when producing a game for children under GDPR?
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