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Question by JUSTCAMH · Aug 13, 2019 at 07:01 AM · serviceanalysis

Unity Analytics: Disable collection of Personally Identifying Information

I am interested in using Unity Analytics to collect data about my game, including retention and progress (gauged using a funnel). After reading this article I have discovered that Unity also collects Personally Identifiable Information, which requires by law that I add an opt out option in my game.

I am not interested in any of this personal data, nor do I want an opt out, which would make the collection of simple analytics seem dubious.

Is there a way to enable Unity Analytics, without it collecting any Personally Identifying Information?
I do not want to add an opt out option, because it would seem sketchy and add another barrier to playing the game.

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Answer by bilck · Aug 13, 2019 at 08:55 PM

We recently got a warning from Google Play related to collecting Personally Identifiable Data (our game is made for kids) and I believe that Unity Analytics is the main reason for that.

We are right now trying to find a fix for that and I believe that setting "UnityEngine.Analytics.Analytics.limitUserTracking" to true might get the job done.

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avatar image gjf · Aug 13, 2019 at 09:57 PM 0
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It limits SystemInfo.deviceUniqueIdentifier which might be enough...

avatar image JUSTCAMH · Aug 13, 2019 at 10:24 PM 0
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This site suggests that device IDs and IPs are not considered Personally Identifiable Information. Perhaps the data collected by Unity pertains to location?

avatar image JUSTCAMH · Aug 13, 2019 at 10:27 PM 0
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Although actually, it then further down says that Device Identifiers are PII? $$anonymous$$aybe I’m reading a bad article

avatar image UCLO1 · Apr 26, 2021 at 08:53 PM 0
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Hi, I know this was years ago but did that work to make your game analytics OK when producing a game for children under GDPR?

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