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Question by
NanoEngine · Apr 20, 2017 at 09:04 PM ·
animationanimatoranimator controllercrossfade
Animator.CrossFade or Animator.CrossFadeInInFixedTime does not play animation after crossfading.
I have setup the player movement animations like this:
playerAnimator.CrossFade("Idle", 0.5f);
Though, the idle animation does not play after the crossfading. Do I have to manually play it? Or does it automatically plays it for me?
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