Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Meer Imtiyaz Ali · Aug 07, 2013 at 09:52 AM · 3dmodelglass

Can I make magnifying glass in unity3d?

I am creating an App in that one module is I providing one button if user click over button one rectangular box move as per mouse position and show the object big in size when this rectangular box come near that object.

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image CHPedersen · Aug 07, 2013 at 09:57 AM 1
Share

It's entirely possible (maybe even easy!) to make that kind of feature, but it depends on what exactly your question is. What have you done already? Where are you stuck? With what code do you have a problem? Are you unsure how some component works?

Ask a more detailed question = Get a more detailed answer.

1 Reply

· Add your reply
  • Sort: 
avatar image
3

Answer by TonyLi · Aug 07, 2013 at 02:31 PM

Use a second Camera. Set the camera's viewport to the screen area of the rectangular box. You can either move the camera closer to the target or change the field of view.

To move the camera, read the mouse's axes in Update(). Then update the viewport and the camera position according to the mouse position.

Comment
Add comment · Show 5 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ina · Aug 20, 2013 at 07:32 AM 0
Share

$$anonymous$$asking issues?

avatar image TonyLi · Aug 20, 2013 at 02:42 PM 0
Share

I don't think there will be any issues if the OP uses the same layermask as the main camera.

avatar image ina · Aug 20, 2013 at 08:44 PM 0
Share

$$anonymous$$agnifying glass is a circular interface.. Viewport and camera rect are rectangular.

avatar image moghes · Aug 20, 2013 at 09:21 PM 0
Share

@$$anonymous$$eer Imtiyaz Ali set this answer as true, thats it great answer

avatar image TonyLi · Aug 21, 2013 at 01:10 AM 0
Share

$$anonymous$$agnifying glass is a circular interface.. Viewport and camera rect are rectangular.

A non-rectangular Render Texture is the way to go if you have Pro. But I see that you're asking for a non-Pro solution; sorry, I don't have a good answer. Perhaps you could render the full rectangle, then cover the corners with a wide-framed magnifying glass GUI texture.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

18 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Imported Blender Models Issue 1 Answer

Rotate 180 degrees over x axis over time 1 Answer

Highlight an area of my 3D model 1 Answer

Blender to unity, importing UV mapped image textures 1 Answer

Import Model Question (.obj Sketchup) 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges