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Question by Paramotion · Apr 20, 2017 at 04:00 PM · android3dtouchcontrollertouch controls

Move object with touch 3D with script

I'm creating a quick game for android, and I'm just wondering how can I translate this code I wrote (which works perfect with keyboards controls)

 public float rotationSpeed = 450f;
     public float walkSpeed = 5;
     public float runSpeed = 8;
 
     private Quaternion targetRotation;
     private CharacterController controller;
     public Camera viewCamera;
 
     void Start ()
     {
         controller = GetComponent<CharacterController>();
     }
 
     void Update ()
     {
         ControlWASD();
     }
 
 
     void ControlWASD ()
     {
         Vector3 input = new Vector3 (Input.GetAxisRaw("Horizontal"), 0, Input.GetAxisRaw("Vertical"));
 
         if (input != Vector3.zero)
         {
             targetRotation = Quaternion.LookRotation(input);
             transform.eulerAngles = Vector3.up * Mathf.MoveTowardsAngle(transform.eulerAngles.y, targetRotation.eulerAngles.y, rotationSpeed * Time.deltaTime);
         }
 
         Vector3 motion = input;
         motion *= (Mathf.Abs(input.x) == 1 && Mathf.Abs(input.z) == 1)? 0.7f:1;
         motion *= (Input.GetButton("Run"))?runSpeed:walkSpeed;
         motion += Vector3.up * -8;
 
         controller.Move(motion * Time.deltaTime);
     }

Into Android controls. I'm stuck finding a lot of 2D content, but not working in 3D. Any ideas are welcome.

Thanks in advance

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