Question by
osybear · Apr 20, 2017 at 02:05 PM ·
networkingraycast
Understanding UNET
I am having a hard time understanding UNET. Currently I have a basic prototype where when the player presses the left mouse button they will create a raycast. But when moving it to a multiplayer state the ray cast seizes to work.
Can someone explain why exactly moving it to multiplayer would make the raycast stop working?
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