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Question by D43DB33F · May 07, 2019 at 11:47 PM · shadersgpuinstancing

Shader graph and GPU instancing

How can I combine the use of GPU instancing and shader graph ? I know how to declare some properties as being per-instance within a HLSL shader, but from the shader graph, I cannot find any option to do that. Is it even possible yet ? And if so, how ? Thank you.

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avatar image D43DB33F · Nov 17, 2019 at 07:13 PM 1
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$$anonymous$$mmm ok, I was about to say "very good question" when I realized I just stumbled upon my own question...

avatar image FadiObaji · Jul 06, 2020 at 01:40 PM 0
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