Question by 
               GlitzyYapper · Dec 17, 2016 at 02:17 PM · 
                animationunity 5animatorcharacteranimations  
              
 
              Copied character(enemy) not run the animations
The first enemy work like it should, but when I duplicate (copy) the enemy, it not run the walk and attack animations when it go after me (only Idle animation when it sit still). What can the problem be, and what can I do ??
Thanks
               Comment
              
 
               
              Your answer
 
             Follow this Question
Related Questions
The animations not run on the Copied/duplicated enemies (Characters) 0 Answers
MobController 1 Answer
Need help with animating HP bar 1 Answer
Animator only plays the first few frames 0 Answers
Animation changes when marked as legacy 0 Answers