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Question by SaschaDeWaal · May 27, 2016 at 12:13 PM · unity 5networking

Stun and turn server possible with Unity Netowking?

We are building a 2 players game with networking. One of the player is the server and the other is the client. But we have problems with the connections bacause of NAT-router. With WebRTC you fix the problem by using Stun and Turn servers. Is something like this possible with Unity Networking?

Or would that mean to build your own network system?

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avatar image MNVOH · Jun 03, 2016 at 06:56 PM 0
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It's really sad that nobody has answered this question yet. I really really needed this too.

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