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Question by lakehaze · Mar 15, 2011 at 02:12 PM · textureimportimageuvsoft

Import from Softimage?

I haven't been able to import assets from Softimage; the texture is always black. It seems to be a problem with Softimage's FBX exporter. Crosswalk says textures are Enabled, but only partially and that UVs are not being exported. So far, I haven't had any luck with any of the other export formats either.

Is anybody successfully importing from Softimage? If so, what pipeline are you using? Are you using crosswalk's FBX?

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Answer by soulzero · Mar 15, 2011 at 04:14 PM

Check this out.

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Answer by lakehaze · Mar 16, 2011 at 02:11 PM

That was neat soulZero. They had me down grade my crosswalk to 4.1. Sadly, it didn't seem to make any difference.

But, I did manage to get my texture mapping through .dae. Through crosswalk (4.1 at least), I was able to 'export to Maya', and select Collada as my format. It looses the texture, but you can add the image to the unity project and connect it manually.

Finally, I've got textures.

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