Radar PPI software using unity
Hello,
I'm planning on using unity to setup a pulse position indicator for my hardware radar device . I went through a couple of codes and tuts and found that most of them require the target position to be well defined in the map for them to appear on the radar but what i'm trying is basically to feed the data about the targets position from my device and have the unity engine display the target position on a pulse position indicator display built using unity .
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