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Question by oxymoron · Feb 23, 2011 at 08:43 PM · editorboxgizmohandles

box gizmo with scale handles

I want to use the gizmo like in the drawing below. This is the gizmo box with handles on faces, controlling width and height of the box. Is there already some component in unity for doing this? If no what is the most painless way to implement such behaviour?

alt text

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avatar image yoyo · Feb 23, 2011 at 09:55 PM 1
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Upvoted for nice mockup. You'll need to implement your own gizmo to do this. Have a look at docs for the DrawGizmo attribute. As of Unity 3.2 you can use Tools.current to deter$$anonymous$$e which tool the user has selected (move/scale/rotate).

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