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Question by
silverlq · Oct 20, 2016 at 07:56 PM ·
bugcrashfullscreentrailrenderer
Unity Editor 5.4 Crashes on TrailRenderer.Clear()
This bug took me a while to figure out.
For me, unity crashes pretty consistently (not always), when I make a trail renderer clear with the Clear() function.
However, it does NOT crash when my screen is small in the editor. It only crashes when I maximize the window or when I play in fullscreen in an EXE build.
Has anyone else experienced this?
For the moment I'll use alternatives for the trail renderer such as particle effects.
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