Question by
Karsten332 · Jun 28, 2019 at 09:05 AM ·
unity 5vr
unity AR foundation rotate and scale object from Image recognition
I am working on project where I need to scale & rotate a object the object is created from image recognition. I am using the built in ar tracked image manager. The model is created, but when I try to change the rotation of the camera or the object, the object just stays in the same position.
Is there a function in the ar tracked manager that keeps it in the rotation & scale when it comes from image recognition?
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