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Question by
siddharth3322 · Apr 23, 2015 at 03:10 PM ·
facebooksharingposting
Facebook posting error
I am trying to post image and text on facebook account but when I use different account than my facebook game app account it rejects my posting displaying following message on xcode
403: forbidden
Replacements.RemotingServices:CreateClientProxy(Type, String, Object[])
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogWarning(Object)
SPFacebook:PostCallBack(FBResult)
Facebook.FacebookDelegate:Invoke(FBResult)
AppManager:set_IsLandscapeModeActive(Boolean)
Facebook.<Start>c__Iterator0:MoveNext()
Replacements.RemotingServices:CreateClientProxy(Type, String, Object[])
(Filename: /Users/builduser/buildslave/unity/build/artifacts/iPhonePlayer-armv7-il2cppGenerated/UnityEngineDebug.cpp Line: 56)
Opps, post failed, something was wrong
Replacements.RemotingServices:CreateClientProxy(Type, String, Object[])
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
FacebookPosting:OnPostFailed(CEvent)
DataEventHandlerFunction:Invoke(CEvent)
AppManager:set_IsLandscapeModeActive(Boolean)
EventDispatcher:dispatch(Int32, Object, String)
EventDispatcher:dispatch(String, Object)
AppManager:set_IsLandscapeModeActive(Boolean)
SPFacebook:PostCallBack(FBResult)
Facebook.FacebookDelegate:Invoke(FBResult)
AppManager:set_IsLandscapeModeActive(Boolean)
Facebook.<Start>c__Iterator0:MoveNext()
Replacements.RemotingServices:CreateClientProxy(Type, String, Object[])
(Filename: /Users/builduser/buildslave/unity/build/artifacts/iPhonePlayer-armv7-il2cppGenerated/UnityEngineDebug.cpp Line: 56)
At login time, I am asking for following permissions,
SPFacebook.instance.Login ("email,publish_actions");
Before same code working for me but now it creating problem for me. I think facebook has updated some of its policy. Please give some opinions in this.
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Friends I need your suggestion in this. Please help me.
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