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Animated object scaled with canvas
Hello, I have a loading scene in my game (because i personaly think LoadSceneAsync is too mainstream) My script contains lots of component but I use mainly only two : 1. The text : Loading which is in Canvas and 2. Animated gameobject (dots). The dots are in middle of the circle on that grey square and text is normal, in Canvas. Img1 - http://imgur.com/a/Fcpcu Canvas has scaler scomponent but the problem is that on every resolution dots are positioned somewhere else. Img2 - http://imgur.com/a/NT4rH
Img3 - http://imgur.com/a/qCY4K Img4 (this one is on 1920x1080 fullscreen, which is positioned right) - http://imgur.com/a/RtQNQ Can anyone help me?
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