How do I add a score system?
I would like to add a score system so when my player kills the enemies it will add points. Help me please.
Do you really think you are the first one asking this kind of question ? How is the community supposed to help with this few information ?
Answer by mcarvalho4467 · Apr 11, 2017 at 04:14 PM
you can find it here: https://unity3d.com/learn/tutorials/projects/survival-shooter-tutorial/scoring-points?playlist=17144
what is not working? post here what you have done
Here's the Enemy Health -
 using System.Collections;
 using UnityEngine;
 
 public class EnemyHealth$$anonymous$$anager : $$anonymous$$onoBehaviour {
 
     public int $$anonymous$$axHealth;
     public int CurrentHealth;
     public int scoreValue = 10;
 
     // Use this for initialization
     void Start()
     {
         CurrentHealth = $$anonymous$$axHealth;
     }
 
     // Update is called once per frame
     void Update()
     {
         if (CurrentHealth <= 0)
         {
             Destroy(gameObject);
         }
     }
 
     public void HurtEnemy(int damageToGive)
     {
         CurrentHealth -= damageToGive;
     }
 
     public void Set$$anonymous$$axHealth()
     {
         CurrentHealth = $$anonymous$$axHealth;
     }
 
     public void Scoring()
     {
         Score$$anonymous$$anager.score += scoreValue;
     }
 }
Here's the Score$$anonymous$$anger - using UnityEngine; using UnityEngine.UI; using System.Collections;
 public class Score$$anonymous$$anager : $$anonymous$$onoBehaviour
 {
     public static int score;
 
 
     Text text;
 
     void Awake()
     {
         text = GetComponent<Text>();
         score = 0;
     }
 
 
     void Update()
     {
         text.text = "Score: " + score;
     }
 }
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