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Question by freemanfang · Apr 11, 2017 at 02:30 PM · unity 4.6

Very strange problem when build ios,sometimes succeed,sometimes failed! Android is ok!(Build Automatically by using console)

We have this problem for somedays,and can't find the way to resolve,Build ios Automatically by using console,sometimes succeed,sometimes failed,android is ok!

Here is log when failed!

--- Editor.log ---

Launching external process: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Tools/UnityShaderCompiler Unity(76771,0xa2f1d000) malloc: mach_vm_map(size=16777216) failed (error code=3) error: can't allocate region *** set a breakpoint in malloc_error_break to debug Stacktrace:

at (wrapper managed-to-native) UnityEditor.BuildPipeline.BuildPlayerInternalNoCheck (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions,bool,uint&) at (wrapper managed-to-native) UnityEditor.BuildPipeline.BuildPlayerInternalNoCheck (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions,bool,uint&) at UnityEditor.BuildPipeline.BuildPlayerInternal (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions,uint&) at UnityEditor.BuildPipeline.BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) at VerBuild.daily_build () [0x00087] in /Users/rdm/ieg_ci/slave/workspace//Assets/Editor/VerBuild.cs:172 at (wrapper runtime-invoke) object.runtime_invoke_void (object,intptr,intptr,intptr)

Native stacktrace:

 0   libsystem_kernel.dylib              0x9956658a __pthread_kill + 10
 1   libsystem_c.dylib                   0x9eb86c34 abort + 156
 2   Unity                               0x016bc6a5 _Z17LaunchBugReporter13BugReportMode + 1157
 3   Unity                               0x009660f5 _Z12HandleSignaliP9__siginfoPv + 53
 4   libmono.0.dylib                     0x048a35ea mono_chain_signal + 76
 5   libmono.0.dylib                     0x047ed69a mono_sigsegv_signal_handler + 234
 6   libsystem_platform.dylib            0x95bda01b _sigtramp + 43
 7   ???                                 0xffffffff 0x0 + 4294967295
 8   libmono.0.dylib                     0x048a5421 mono_unity_liveness_calculation_from_statics + 1482
 9   libmono.0.dylib                     0x048a505b mono_unity_liveness_calculation_from_statics + 516
 10  Unity                               0x00863838 _Z26GarbageCollectSharedAssetsb + 1144
 11  Unity                               0x008d4574 _Z16CleanupAfterLoadv + 36
 12  Unity                               0x008d5829 _Z37CompletePreloadManagerLoadLevelEditorRKSsR18AwakeFromLoadQueuei + 249
 13  Unity                               0x0087594c _ZN21PreloadLevelOperation19IntegrateMainThreadEv + 220
 14  Unity                               0x0087454d _ZN14PreloadManager26UpdatePreloadingSingleStepEb + 445
 15  Unity                               0x00874ddc _ZN14PreloadManager35WaitForAllAsyncOperationsToCompleteEv + 60
 16  Unity                               0x008d597d _Z15LoadSceneEditorRKSsPSt3mapIiiSt4lessIiESaISt4pairIKiiEEEi + 269
 17  Unity                               0x014d6006 _ZN11Application17LoadSceneInternalERKSsiPSt3mapIiiSt4lessIiESaISt4pairIKiiEEE + 182
 18  Unity                               0x0146f9c0 _Z11BuildPlayerR16BuildPlayerSetup + 864
 19  Unity                               0x00f82c9d _Z47BuildPipeline_CUSTOM_BuildPlayerInternalNoCheckP9MonoArray11ICallString19BuildTargetPlatform18BuildPlayerOptionshPj + 285
 20  ???                                 0x13a423f7 0x0 + 329524215
 21  ???                                 0x13a42299 0x0 + 329523865
 22  ???                                 0x13a420fd 0x0 + 329523453
 23  ???                                 0x0e8ad0f8 0x0 + 243978488
 24  ???                                 0x0d6d9518 0x0 + 225285400
 25  libmono.0.dylib                     0x047ef5ce mono_get_runtime_build_info + 3344
 26  libmono.0.dylib                     0x04923393 mono_runtime_invoke + 133
 27  Unity                               0x0072f81a _Z28mono_runtime_invoke_profiledP10MonoMethodP10MonoObjectPPvPP13MonoExceptionP9MonoClass + 186
 28  Unity                               0x014ce0dd _ZN11Application17ParseARGVCommandsEv + 2541
 29  Unity                               0x014cd33b _ZN11Application20FinishLoadingProjectEv + 603
 30  Unity                               0x016d9608 _Z14NoGraphicsMainv + 56
 31  Unity                               0x016d9bf7 _Z10EditorMainiPPKc + 1447
 32  Unity                               0x016da388 main + 24
 33  Unity                               0x00003635 start + 53

Debug info from gdb:

================================================================= Got a SIGABRT while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. =================================================================

sembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless) Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Managed/Unity.IvyParser.dll (this message is harmless) Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless) Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless) Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Configuration.dll (this message is harmless) Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PackageManager/Unity/PackageManager/4.6.6/Unity.PackageManager.dll (this message is harmless) Initializing Unity.PackageManager (PackageManager) v4.6.6 for Unity v4.6.6 Setting Android v4.6.6 for Unity v4.6.6p3 to /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PlaybackEngines/AndroidPlayer Setting BB10 v4.6.6 for Unity v4.6.6p3 to /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PlaybackEngines/BlackBerryPlayer Setting iPhone v4.6.6 for Unity v4.6.6p3 to /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PlaybackEngines/iossupport Setting GUISystem v4.6.6 for Unity v4.6.6p3 to /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.6 Registering custom dll's ... Non platform assembly: data-0x23000000 (this message is harmless) Non platform assembly: data-0xd8f7800 (this message is harmless) Non platform assembly: data-0x230fa000 (this message is harmless) Non platform assembly: data-0x13de0000 (this message is harmless) Non platform assembly: data-0x6627000 (this message is harmless) Non platform assembly: data-0x23287000 (this message is harmless) Non platform assembly: data-0x13de0000 (this message is harmless) Non platform assembly: data-0x13de0000 (this message is harmless) Non platform assembly: data-0x13de0000 (this message is harmless) Non platform assembly: data-0x23287000 (this message is harmless) Non platform assembly: data-0xd8dc800 (this message is harmless) Non platform assembly: data-0x13de0000 (this message is harmless) Non platform assembly: data-0x6627000 (this message is harmless) Register platform support module: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.dll Register platform support module: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PlaybackEngines/BlackBerryPlayer/UnityEditor.BB10.Extensions.dll Registered in 0.095590 seconds. Non platform assembly: /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll into Unity Child Domain Non platform assembly: /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Library/ScriptAssemblies/Assembly-CSharp.dll (this message is harmless) Loading /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Library/ScriptAssemblies/Assembly-CSharp.dll into Unity Child Domain Non platform assembly: /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll (this message is harmless) Loading /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll into Unity Child Domain Non platform assembly: /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll (this message is harmless) Loading /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll into Unity Child Domain Non platform assembly: /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Library/ScriptAssemblies/Assembly-UnityScript.dll (this message is harmless) Loading /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Library/ScriptAssemblies/Assembly-UnityScript.dll into Unity Child Domain Non platform assembly: /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll (this message is harmless) Loading /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Library/ScriptAssemblies/Assembly-UnityScript-Editor.dll into Unity Child Domain Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PackageManager/Unity/PackageManager/4.6.6/Unity.PackageManager.dll (this message is harmless) Loading /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PackageManager/Unity/PackageManager/4.6.6/Unity.PackageManager.dll into Unity Child Domain Non platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.6/UnityEngine.UI.dll (this message is harmless) Loading /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.6/UnityEngine.UI.dll into Unity Child Domain Non platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.6/Editor/UnityEditor.UI.dll (this message is harmless) Loading /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.6/Editor/UnityEditor.UI.dll into Unity Child Domain Non platform assembly: /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Assets/Behavior Designer/Editor/BehaviorDesignerEditor.dll (this message is harmless) Loading /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Assets/Behavior Designer/Editor/BehaviorDesignerEditor.dll into Unity Child Domain Non platform assembly: /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Assets/Editor/Tools/org.in2bits.MyXls.dll (this message is harmless) Loading /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Assets/Editor/Tools/org.in2bits.MyXls.dll into Unity Child Domain Non platform assembly: /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Assets/Editor/Tools/UnusedResourceChecker/NPOI.dll (this message is harmless) Loading /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Assets/Editor/Tools/UnusedResourceChecker/NPOI.dll into Unity Child Domain Non platform assembly: /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Assets/Editor/Tools/UnusedResourceChecker/System.Data.dll (this message is harmless) Loading /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Assets/Editor/Tools/UnusedResourceChecker/System.Data.dll into Unity Child Domain Non platform assembly: /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Assets/FKGame/Script/Plugin/dotnetzip/Ionic.Zip.Unity.dll (this message is harmless) Loading /Users/rdm/ieg_ci/slave/workspace/wefire_ios/Assets/FKGame/Script/Plugin/dotnetzip/Ionic.Zip.Unity.dll into Unity Child Domain Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll (this message is harmless) Loading /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll into Unity Child Domain Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll (this message is harmless) Loading /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll into Unity Child Domain Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.dll (this message is harmless) Loading /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.dll into Unity Child Domain Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PlaybackEngines/BlackBerryPlayer/UnityEditor.BB10.Extensions.dll (this message is harmless) Loading /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/PlaybackEngines/BlackBerryPlayer/UnityEditor.BB10.Extensions.dll into Unity Child Domain Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Managed/Mono.Cecil.dll (this message is harmless) Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless) Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Managed/ICSharpCode.NRefactory.dll (this message is harmless) Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless) Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Drawing.dll (this message is harmless) Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Transactions.dll (this message is harmless) Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Data.Tds.dll (this message is harmless) Platform assembly: /Applications/Unity_IOS_4.6.6p3/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.Linq.dll (this message is harmless) Mono: successfully reloaded assembly - Completed reload, in 1.123 seconds System memory in use before: 231.2 MB. Unloading 3284 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) System memory in use after: 138.6 MB.

----editor log end----

---console log---- The following build commands failed: CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/Assembly-CSharp-firstpassAttributes.o Classes/Native/Assembly-CSharp-firstpassAttributes.cpp normal armv7 c++ com.apple.compilers.llvm.clang.1_0.compiler CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/Assembly-UnityScript-firstpassAttributes.o Classes/Native/Assembly-UnityScript-firstpassAttributes.cpp normal armv7 c++ com.apple.compilers.llvm.clang.1_0.compiler (2 failures) --console log end---

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