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Question by vlakdo · Aug 07, 2015 at 11:59 AM · triggernot workingtriggersnot-working

OnTriggerEnter not trigger after ios build

Please if anyone knows how to fix aid, while I'm on the publisher runs the OnTriggerEnter function without problem, but when I Build and run from an iPhone 5 OnTriggerEnter not working.

This is the code I'm using OnTriggerEnter:

private void OnTriggerEnter(Collider other) {

     if(other.tag == "NoWind" && isEnableWind && thisOutsideBasket){
         
         isEnableWind = false;
     }

     if(other.tag == "Basket" && thisOutsideBasket){
         
         thisOutsideBasket = false;

         audioBasket.Play();
     }
 }



Thank You!!

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