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Question by
vlakdo · Aug 07, 2015 at 11:59 AM ·
triggernot workingtriggersnot-working
OnTriggerEnter not trigger after ios build
Please if anyone knows how to fix aid, while I'm on the publisher runs the OnTriggerEnter function without problem, but when I Build and run from an iPhone 5 OnTriggerEnter not working.
This is the code I'm using OnTriggerEnter:
private void OnTriggerEnter(Collider other) {
if(other.tag == "NoWind" && isEnableWind && thisOutsideBasket){
isEnableWind = false;
}
if(other.tag == "Basket" && thisOutsideBasket){
thisOutsideBasket = false;
audioBasket.Play();
}
}
Thank You!!
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