Set UnityEditor.Tools.handlePosition
How can i set the current editor tool handle position? The variable handlePosition is there, but you can only get the value from it, not set.
UnityEditor.Tools.handlePosition = someVector3
I want to change it's value because I'm changing a transform position from script (and the object transform is being changed by the current editor tool), and I need to update the tool handle to move accordingly.
Maybe I can set it using system.reflections?
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