- Home /
Roll-a-ball crashes on splashscreen
I want to test the roll-a-ball iphone project on my device, because it doesn't work on computers. So I built it, cleaned it in xcode and tried to build and run it. But when I play it on my iphone, it crashes on the splashscreen. I remember this problem from before, but cleaning the project and rebuilding fixed it last time. This time, it still doesn't work.
Any help is appreciated. Thanks.
EDIT: Just want to say that in xcode it says the thread is paused. But when I open the app without xcode, it crashes immediately.
See if you can check the log output in Xcode. Are you getting any error messages? $$anonymous$$aybe a stack trace?
Some people have been reporting problems building with Xcode versions newer than 4.3.0; if that's your thing, maybe try building with an older version.
I googled "xcode versions" and the second link in the list was titled:
"Download and install older versions of Xcode"