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Question by joaovitorpmds · Apr 12, 2017 at 07:33 PM · c#2derror

C# Script - Erro CS8025: Parsing error

oi pessoal alguém poderia me ajudar a resolver o erro do c# script que é (Assets/Scripts/temaJogo.cs(41,1): error CS8025: Parsing error) Por favor me ajude a resolvê-lo

Meu Script:

using UnityEngine;

using UnityEngine.UI;

using System.Collections;

public class temaJogo : MonoBehaviour {

 public Button       btnPlay;
 public Text         txtNomeTema;

 public GameObject     infoTema;
 public Text         txtInfoTema;
 public GameObject     estrela1;
 public GameObject     estrela2;
 public GameObject     estrela3;

 public string[]        nomeTema;

 private int            idTema;



 // Use this for initialization
 void Start () {
     idTema = 0;
     txtNomeTema.text = nomeTema[idTema];
     txtInfoTema.text = ""; 
     infoTema.SetActive(false);
     estrela1.SetActive(false);
     estrela2.SetActive(false);
     estrela3.SetActive(false);
     btnPlay.interactable = false; 
 }
 

 public void selecioneTema(int i)
 {

 
 }
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avatar image SohailBukhari · Apr 13, 2017 at 08:08 AM 1
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You was just missing the Close bracket of class.

 using UnityEngine;
 
 using UnityEngine.UI;
 
 using System.Collections;
 
 public class temaJogo : $$anonymous$$onoBehaviour
 {
 
     public Button btnPlay;
     public Text txtNomeTema;
     public GameObject infoTema;
     public Text txtInfoTema;
     public GameObject estrela1;
     public GameObject estrela2;
     public GameObject estrela3;
     public string[] nomeTema;
     private int idTema;
     // Use this for initialization
     private void Start()
     {
         idTema = 0;
         txtNomeTema.text = nomeTema[idTema];
         txtInfoTema.text = "";
         infoTema.SetActive(false);
         estrela1.SetActive(false);
         estrela2.SetActive(false);
         estrela3.SetActive(false);
         btnPlay.interactable = false;
     }
 
     public void selecioneTema(int i)
     {
 
     }
 }                  //this bracket was missing

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Answer by Bilelmnasser · Apr 13, 2017 at 09:43 AM

} //this bracket was missing in the end of your script

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