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Question by AnyOldBiscuit · Dec 24, 2015 at 09:40 AM · c#editorbuttonscenefunction

How do I make a credits button?

I want to have a credits button on my main menu that takes you on a click from my main menu scene to my credits scene. What is the code for that?

I need the code in C#.

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avatar image AnyOldBiscuit · Dec 24, 2015 at 10:03 AM 0
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I am using UI canvas.

avatar image Positive7 · Dec 24, 2015 at 10:13 AM 0
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  1. Create a new Scene nam it "Credits" or "whatever" you want

  2. Fill it with Contents

  3. Save

  4. Attach above code to your UI Button

avatar image AnyOldBiscuit · Dec 24, 2015 at 10:18 AM 0
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"void" gives a parsing error and I can't find any functions under Load_Credits in the Load_Credits component.

avatar image Positive7 · Dec 24, 2015 at 10:29 AM 1
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This works perfectly here:

 using UnityEngine;
 
 public class test2 : $$anonymous$$onoBehaviour {
 
     public void CreditsScene() {
         Application.LoadLevel("Credits");
     }
 }

What error you have?

avatar image AnyOldBiscuit · Dec 24, 2015 at 10:33 AM 0
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Assets/_Scripts/Load_Credits.cs(3,1): error CS1041: Identifier expected: `public' is a keyword

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Answer by Positive7 · Dec 24, 2015 at 09:59 AM

It depends what you using for displaying your menu (UI, GUI, etc...) ?

 Application.LoadLevel("Credits");

UI :

 using UnityEngine;
   
   public class Load_Credits : MonoBehaviour {
   
       public void CreditsScene() {
           Application.LoadLevel(2);
       }
   }
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