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How can I view my AR app with a headset like Google Cardboard?
I have a simple AR game (similar to Clue) that my friends and I play during game night parties.
I'm hoping that I can step it up a bit and make it so that we can place our phones in a Google Cardboard and have the same experience by looking around rather than waving our phone around.
I have tried to split the AR camera into a left and right camera with adjusted FOV, but the problem here is that every phone/cardboard have a different set of values to display VR properly. In addition, the VR lens distort the camera drastically.
My initial thought is to use the left/right camera method and have a settings panel to adjust the camera until the user is comfortable with the FOV - but the distorted camera is still a problem.
A second thought was to take whatever would normally display on my phone screen when using AR, display that output to a plane, and have the VR camera look at the plane. I couldn't figure out how to take the AR gameplay and place it on a plane. I'm unsure if VR settings in this case would solve distortion or not.
Anyone have a solution? The idea is simple, but the execution seems impossible: AR on a VR headset.
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