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Question by kevinamoin23 · Aug 15, 2016 at 04:09 PM · androidinputtouch

Please Help Im confuse im beginner in using unity.

Please help me I'm developing an FPS android game for my thesis proj. all i want to know is how can I open the door when i touch the door with corresponding distance im confused and i dont know how to fix because when i test the game on my cellphone whenever i look on the door it opens without touching anything maybe because of the raycast but how can i open the door through a touch with a corresponding distance. Please Help.

My code :

 using UnityEngine;
 using System.Collections;
 
 public class Interact : MonoBehaviour {
 public float InteractDistance = 3f;

 void Start () {
 
 }

 void Update () 
 {
     foreach(Touch touch in Input.touches) {
         Ray ray = new Ray (transform.position, transform.forward);
         RaycastHit hit;
         if (Physics.Raycast (ray, out hit, InteractDistance)) 
         {
             if (hit.collider.CompareTag ("Door")) 
             {
                 hit.collider.transform.parent.GetComponent<Door> ().ChangeDoorState ();
             }
         }
 }

} }

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Answer by shadowpuppet · Aug 15, 2016 at 06:43 PM

not sure about all this coding, but I have a ray script that limits how far the ray casts, doesn't look like your s does. iN the code from my camera the "6" is how far the raycasts. a "2' is about arms length I think. maybe that's the problem, you're casting to far

 Ray ray = camera.ViewportPointToRay(new Vector3(0.5F, 0.5F, 6));
         RaycastHit hit;
         if (Physics.Raycast(ray, out hit,6))
         {
             Debug.DrawLine(ray.origin, hit.point);
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