Admob setup
Hi guys! I'm new to programming and I'm suffering cause I can't set up AdMob but I followed every step and I don't know what's wrong with this. I have a script but in the game it doesn't show any ads. (Maybe the problem is that I didn't set up the app-ads.txt file but I don't have a website and I think its not a reason to not show ads). I hope somebody can help me. Thanks! Here is the script:
using System.Collections; using System.Collections.Generic; using UnityEngine;
using UnityEngine.UI; using System; using GoogleMobileAds.Api;
public class AdMobScript : MonoBehaviour {
 string App_ID = "ca-app-pub-1698739946462575~8377893712";
 string Interstitial_AD_ID = "ca-app-pub-1698739946462575/2294032790";
 private InterstitialAd interstitial;
 // Start is called before the first frame update
 void Start()
 {
     MobileAds.Initialize(App_ID);
 }
 public void RequestInterstitial()
 {
     // Initialize an InterstitialAd.
     this.interstitial = new InterstitialAd(Interstitial_AD_ID);
     // Called when an ad request has successfully loaded.
     this.interstitial.OnAdLoaded += HandleOnAdLoaded;
     // Called when an ad request failed to load.
     this.interstitial.OnAdFailedToLoad += HandleOnAdFailedToLoad;
     // Called when an ad is shown.
     this.interstitial.OnAdOpening += HandleOnAdOpened;
     // Called when the ad is closed.
     this.interstitial.OnAdClosed += HandleOnAdClosed;
     // Called when the ad click caused the user to leave the application.
     this.interstitial.OnAdLeavingApplication += HandleOnAdLeavingApplication;
     AdRequest request = new AdRequest.Builder().Build();
     this.interstitial.LoadAd(request);
 }
 public void ShowInterstitialAd()
 {
     if (this.interstitial.IsLoaded())
     {
         this.interstitial.Show();
     }
 }
 public void HandleOnAdLoaded(object sender, EventArgs args)
 {
     MonoBehaviour.print("HandleAdLoaded event received");
 }
 public void HandleOnAdFailedToLoad(object sender, AdFailedToLoadEventArgs args)
 {
     MonoBehaviour.print("HandleFailedToReceiveAd event received with message: "
                         + args.Message);
 }
 public void HandleOnAdOpened(object sender, EventArgs args)
 {
     MonoBehaviour.print("HandleAdOpened event received");
 }
 public void HandleOnAdClosed(object sender, EventArgs args)
 {
     MonoBehaviour.print("HandleAdClosed event received");
 }
 public void HandleOnAdLeavingApplication(object sender, EventArgs args)
 {
     MonoBehaviour.print("HandleAdLeavingApplication event received");
 }
}
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