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Question by nikoyal · Nov 07, 2017 at 09:33 PM · spriteunity 2dscalescorescore system

Use Sprites as Score

So basscily i want to use my sprites for score and upgrade cost and etc on my 2d game just like in the ui text display i dont know how to write the code tho i have a small idea but i clearly cannot write such code. I dont know why but i cannot find an answer enywhere to i looked up alot ! And dont tell me about bitmap fonts since for some reason my ui doesnt scale properly with my camera i belive its because of this script i put on my cam

 public class CameraResolutionFix : MonoBehaviour {
     public float orthographicSize = 5;
     public float aspect = 1.33333f;
     void Start()
     {
         Camera.main.projectionMatrix = Matrix4x4.Ortho(
             -orthographicSize * aspect, orthographicSize * aspect,
             -orthographicSize, orthographicSize,
             GetComponent<Camera>().nearClipPlane, GetComponent<Camera>().farClipPlane);
     }
 }

if u find a solution for either the scaling or maybe find a code or tutorial for the sprite to score i will be very thankfull !

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Answer by nikoyal · Nov 11, 2017 at 10:58 AM

still need help please

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