- Home /
Failed to load mono
Every time I try to run my game I get "Failed to load mono". I have the data folder and all that. None of the answers for similar questions seem to work. Any ideas?
Comment
Answer by CosmicApple · Feb 18, 2021 at 02:55 PM
Check if you have a MonoBleedingEdge folder (in addition to the data folder). It contains the required C# and MonoDevelop libraries for you application, and it should be generated in the same directory when you build your project.
Your answer
Follow this Question
Related Questions
Key input changing Label (Object reference not set) error 1 Answer
Game Crashes On Startup? 3 Answers
Android build not working (Screen freezing every frame) 0 Answers
Android Build problem? 2 Answers
Missing parts when I build my game.... 2 Answers