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iOS & cardboard screen rotation issue
I'm making a NYT VR like app and i give the user the opportunity to decide wether view the videos through a cardboard or simple mobile. after this choise, i rotate the screen (might sound an useless information, but i guess this is the real problem) using this code:
Screen.autorotateToLandscapeLeft = true;
Screen.autorotateToLandscapeRight = false;
Screen.autorotateToPortrait = false;
Screen.autorotateToPortraitUpsideDown = false;
Screen.orientation = ScreenOrientation.LandscapeLeft;
So this goes well if the user decides for the "standard" view without cardboard. But if he decides for the cardboard then i activate the VR using
Cardboard.SDK.VREnabled = true
and it all fucks up like this:
Has anybody a solution to this?
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