Question by
rybarada · Apr 23, 2016 at 03:00 PM ·
collisioncolliderrigidbody2dcollider2dcollision2d
Why Object2D jump out collision?
Player (square/blue object) is controlled by arrows. It moves along the X and Y. Blue and red object have a collider and a rigid body. I want to slide the player inside a red object with him slide the (up, down, right) and if player inside , it has always been in the middle of the red object. See video with problem.
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