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Question by MrSaoish · Apr 04, 2017 at 04:59 AM · c#unity 5network

Would hosts using same hostopology/ip address shared max available connections?

Hi everyone, this is my first question post, I am sorry if you found you having trouble understand the question or reading it.

Here is my question:

I am aware of the maxConnection has to be < 65535 while creating Hostopology like this: HostTopology topology = new HostTopology(config, maxConections); But I wonder if it's possible to allow more than 65534 clients connect to a server with multiple hosts using same hostopology and ip address. Here is a prototype I am thinking about for setting up those hosts:

 NetworkTransport.Init();
 ConnectionConfig config = new ConnectionConfig();        
 TCP = config.AddChannel(QosType.Reliable);
 UDP = config.AddChannel(QosType.Unreliable);
 PackageChannel = config.AddChannel(QosType.ReliableSequenced);        
 HostTopology topology = new HostTopology(config, maxConections);//maxConnections = 65534
 
 Host_0 = NetworkTransport.AddHost(topology, port);
 Host_1 = NetworkTransport.AddHost(topology, port+1);

So as you can see Host_0,1 have same HostTopology and ip. And now let's say there are 65534 clients are connected to Host_0 already, and my question is does connections are available for Host_1?

I have no experience on socket programming, so any info to help me understand the answer would be great, thanks in advance!

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