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Question by ToxinHeart · Feb 22, 2016 at 06:28 PM · c#collisioncollider

How to get contact points between a mesh collider and a line?

I have a game object with mesh collider on the scene. And I use mouse down and up got two points on the scene, so I have a line.

The question is How can I detect if the line and the collider contact, and what are the two points?

C#, Many thanks!

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Answer by hexagonius · Feb 22, 2016 at 07:00 PM

you can use raycast from each point to the other. the result is a RaycastHit, telling this like position and normal. if you get no result, the clicks are both inside the mesh, if one, one is inside, one outside...

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avatar image ToxinHeart · Feb 22, 2016 at 07:18 PM 0
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Got it! It is possiable to be done! But, wanna wait for other answers. See which may the best! $$anonymous$$any thanks for your help!

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