Question by
SuperRaed · Sep 29, 2017 at 11:56 AM ·
physicsparentoncollisionenterparent-child
How to set Parent when the child to be Object is in a balanced position after collision
Setting a gameobject as a child of another upon collision, is achievable using OnCollisionEnter(). but the issue i'm facing, the objects can land in a unbalanced position like the image below
setting it upon collisionEnter or Collisionstay would result in fixing the object in an unnatural position, how to wait for the object to settle in a balanced position then parent?
parentalproblem.png
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