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Question by Apexpredator13 · Apr 02, 2017 at 09:59 AM · c#camerarotate object

if a camera rotates to a point, make something else move?

Hi all, the camera rotates with the head which is done by moving the mouse, and i am trying to make it so that when you rotate the head to a certain point, the body rotates along with it. here is a copy of my script Script for rotating head using UnityEngine; using System.Collections;

public class playerrotate : MonoBehaviour {

 public float SpeedX = 10.0f;

 public float SpeedY = 10.0f;

 private float pitch = 0.0f;

 public float yaw = 0.0f;

 // Update is called once per frame

 void Update () {

     pitch -= SpeedY * Input.GetAxisRaw("Mouse Y");

     yaw += SpeedX * Input.GetAxisRaw ("Mouse X");

     transform.eulerAngles = new Vector3 (pitch, yaw, 0.0f);

 }

}

script for rotating body (one that doesnt work)

using UnityEngine;

using System.Collections;

public class rotatebody : MonoBehaviour {

 playerrotate rotate;

 void Update () {

     if (gameObject.transform.Rotate - GameObject.Find("player").transform.Rotate == 37.893f) {

         GameObject.Find ("player").transform.Rotate = new Vector3 (0.0f, rotate.yaw, 0.0f);

         }
 }

}

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