Question by 
               Cratemaker82 · Nov 19, 2015 at 12:43 AM · 
                c#scripting beginnerbeginnerjumpingsimple  
              
 
              How do you make your player jump in the Roll-a-Ball tutorial series?
Okay so I was wondering if there was a way to make your player bounce up (jump) in the Roll-a-Ball tutorial series. Can someone write out a C# script for me on how to jump up and go back down on the ground without having the ability to jump multiple times. I am super new to this scripting stuff so if anybody could make it easy for me I would very much appreciate that (please). Thanks!
This is what the player script looks like :
using UnityEngine; using UnityEngine.UI; using System.Collections;
public class PlayerController : MonoBehaviour {
 public float speed;
 public Text countText;
 public Text winText;
 private Rigidbody rb;
 private int count;
 void Start ()
 {
     rb = GetComponent<Rigidbody>();
     count = 0;
     SetCountText ();
     winText.text = "";
 }
 void FixedUpdate ()
 {
     float moveHorizontal = Input.GetAxis ("Horizontal");
     float moveVertical = Input.GetAxis ("Vertical");
     Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
     rb.AddForce (movement * speed);
 }
 void OnTriggerEnter(Collider other) 
 {
     if (other.gameObject.CompareTag ( "Pick Up"))
     {
         other.gameObject.SetActive (false);
         count = count + 1;
         SetCountText ();
     }
 }
 void SetCountText ()
 {
     countText.text = "Count: " + count.ToString ();
     if (count >= 12)
     {
         winText.text = "You Win!";
     }
 }
}
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              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                