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Question by
nanthsree22 · Nov 09, 2015 at 01:05 PM ·
unity 5uinetworking2d game
When using unet to spawn players, the player object is invisible, but colliders present. Help
I am working on a 2D game where I have to spawn two paddles on either side of a the screen. I am working on making it multiplayer, so added the network Identity and Transform to th eprefab. When playing the game, both paddles spawn, but are hidden from view, maybe behind he canvas or something. The colliders still work though and are visible in the scene view.
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