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               Question by 
               rataman098 · Sep 21, 2015 at 07:25 PM · 
                characterblenderblender-exportingrigblender animation  
              
 
              Character from Blender error
Hey all,
I have an rigged Pokémon model, that I am animating. The model on Blender looks like:

But when I pass it to Unity, it looks like:

Charmander's files are:
https://drive.google.com/file/d/0B_9ogNT0rdjaRGo4bjRialhEQTg/view?usp=sharing
Any solution? Thanks in advance!
 
                 
                2015-09-21-181010.png 
                (334.8 kB) 
               
 
                
                 
                2015-09-21-184822.png 
                (201.5 kB) 
               
 
              
               Comment
              
 
               
              Yes, I removed up all animations and the problem didn't disappear
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