Question by
jumpdog1V9 · Apr 01, 2017 at 11:27 AM ·
fbxmayaimporting problemsimport modelrigged
FBX import distortion
My rigged fbx model becomes distorted in Unity. I have no clue where my problem is. I only export the mesh and the joints object. Also when I export the binded skin, some errors pop up
The plug-in has found the following skin definition problems: Unable to find the bind pose for: .................................alt text
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