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Was UnityEngine.CrashLog deprecated with Unity 5.5.0?
I previously implemented the Unity crash reporting using this tutorial (game performance reporting tutorial) with Unity 5.4.2f2. After updating to Unity 5.5.2f1 I now get this compile error:
error CS0234: The type or namespace name `CrashLog' does not exist in the namespace `UnityEngine'. Are you missing an assembly reference?
I wasn't able to find any documentation that this was deprecated. Does anyone know why this might be missing after updating to 5.5? I have confirmed that "Performance Reporting" is enabled under the Services window.
Thank you.
$$anonymous$$aybe you are searching for UnityEngine.CrashReportHandler
, it's new on the $$anonymous$$anual.
But it only has documented one class inside of it:
https://docs.unity3d.com/ScriptReference/CrashReportHandler.CrashReportHandler.html
There is also that class:
Thanks for the links. I had looked at these but it appears to be a clientside api for viewing/manipulating a previous crash whereas the game performance crashlog handled uploading a crash log directly to the Unity game performance service.
Sorry for the wrong answer, never used the Performance Reporting.