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Unity Rending Mobile Bug (Android Pixel 4)
I'm working on a mobile game in unity and it works on most phones but on the Android Pixel 4 it has this really weird rendering problem and I was wondering if anyone could help out with why it does this... I'm using unity Universal Render Pipeline. Here's a video of what it does: https://streamable.com/oayb0s
I also tried making a brand new project with default settings (regular render pipeline) and just some simple UI and the problem still happens. Any help would be greatly appreciated!
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