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Question by sarrascaeta · Feb 11, 2016 at 04:46 PM · vectorsnappingrounding

Snap vector axis in script, like in the editor?

Unity has that feature where you can snap the axis within the editor.

How can I do that in C# script? For example, say I want to be able to snap the X and Y to the nearest .5 world unit.

-7.624 would become -7.5

11.2324 would become 11

9.89786 would become 10

3.456 would become 3.5

And so on.

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