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Input.touchSupported is false on Windows 10 Desktop and Tablet
I'm trying to get multitouch support to work on either my desktop or tablet (Surface 3) Windows 10 devices. However, in both cases Input.touchSupported
is false! My Surface 3 has multitouch support and my desktop is using a 3M touchscreen monitor that also has multitouch support. I'm using Unity 5.5.1f1 64-bit edition. I tried even setting Input.simulateMouseWithTouches
to be false, but it still simulates mouse events with my touchscreen in both of my devices. Also, I'm making Windows Store Apps (not sure if that makes a difference...).
Answer by jessyrobinson2 · Sep 16, 2020 at 07:59 PM
Did anyone have an answer to this? I'm getting the same problem. @conceptfac @campbal @bnuernberger
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