Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
3
Question by Insality · Apr 06, 2016 at 05:42 AM · androidunity5problem during runtimeserviceinapp purchase

New Unity In-App Purchase integration problem (Android)

Hello there! Im trying to integrating new Unity inapp serivice and got the next problem:

I created project on google play (now it is only in Alpha-testing with no-publishing) and i created in-app content for purchasing. In unity editor all works well, but when im trying run its on device got next:

Unavailable product coins500 -**.coins500 OnInitializeFailed InitializationFailureReason:NoProductsAvailable

Google play API key inserted in Code by builder.setPublicKey() and in unity analytics dashboard The app have permission on BILLING

Why i cant get the product from the GP?

Edit: Just finded this topic: http://docs.unity3d.com/Manual/UnityIAPGooglePlay.html Now im trying to publish my application and test IAP again. Possibly problem in this.

Edit2: Publishing my app dont help me with my question. Any solutions? Still see my products are unaviable. OnInitializeFailed InitializationFailureReason:NoProductsAvailable

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Insality · Apr 06, 2016 at 11:44 AM 0
Share

Important to know: OpenIAB working well on this project Problem in UnityInApp

avatar image alsharefeeee Insality · Apr 24, 2016 at 02:38 PM 0
Share

Thanks for the link, I was searching for a way to implement IAP but strangely most the answers were old, before the release of unity 5

avatar image W4rf4c3 · Jul 21, 2016 at 04:45 PM 0
Share

I have the same problem... there's no where in the doc that they speak about putting the public key in the script.

They need to fix their document fast

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by hammad-zahid · Oct 08, 2016 at 04:45 AM

have you find the the answer? please post here as well.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

81 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Input.gyro seems not working on android 8.1 0 Answers

Unity IAP Not working 0 Answers

Unity3D / Firebase Analytics: Missing Google Play Services Updated Security Provider 0 Answers

Unity Services In-App Purchases: How to check if a user has bought a non-consumable product 4 Answers

AR Game Crashes after launch (AR Foundation/Android) 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges