Question by 
               blazerchamp · May 30, 2018 at 09:42 PM · 
                3d modelsrighumanoidgameplay  
              
 
              3D character rig problem
So I imported the Remy 3D model from Mixamo into my Unity project. It works fine as a Generic type, but when I switched it to Humanoid, for some reason it looks like this in my screenshot during Gameplay. I couldn't find anywhere that tells me how to fix this. If anyone knows how to fix this, that would be really appreciated. I hope I can get some answers for this.

 
                 
                muay-thai-sim.png 
                (95.0 kB) 
               
 
              
               Comment
              
 
               
              Your answer