Question by 
               Jeanbon · Jan 08, 2018 at 09:00 PM · 
                androidvrbuild settings  
              
 
              Adding Cardboard support changes app name to "UnityGVR" or "Keyboard Support"
So, I have a really basic project (i.e. empty scene with sphere inside) that I would like to build for Android with Cardboard VR. When I just build the app for Android, everything is fine. I get a nice little app on my phone with the app name "MyApp" (which is the name I want).
-When I add Cardboard support (Settings/Player/XR/VR/Cardbaord), and then rebuild, my app appears as "UnityGVR" or "Keyboard Support" on my phone.
-Any thoughts? I have tried a bunch of stuff, but nothing works.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                