Question by
scottlaforge · Sep 26, 2016 at 06:43 PM ·
unity 5networkingmultiplayermatchmaking
UNET with Secure Firewalls
I'm working on a project where the client has a very secure firewall. In order to be able to punch through their firewall, I need to provide their IT department with as much information as possible. Any help as to what information that they might need would be greatly appreciated.
I have been using the UNET Matchmaker setup. How do I determine what IP addresses, ports, etc., are being used, and how do I ensure that the same is used every time. I'm pretty new to the UNET Networking scene.
I'm using Unity 5.4.1f1 at the moment.
Thanks! Scott
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