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Question by smoky_gamer · Mar 25, 2017 at 11:39 AM · unity 5prefabchange color

Why when i change the transparency of a prefab in runtime it change the prefab permanently?!

i change the transparency of color of Sprite Renderer in runtime and it saved the changed transparency after game view on the prefab!!!why?!what can i done to prevent this?

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avatar image hexagonius · Mar 25, 2017 at 02:34 PM 0
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change the transparency on the instance on the game (the instantiated one), not the prefab directly

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Answer by Konsicrafter · Mar 25, 2017 at 03:05 PM

All changes you perform on the prefab are permanent, perform changes on the instantiated object of the prefab instead an hit "Apply" if you want to apply the changes to the prefab.

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avatar image smoky_gamer · Mar 25, 2017 at 07:46 PM 0
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thanks for your response , i actually mean the clones of the prefab ,any change i perform to instantiated objects in runtime are apply to the prefab!why this happening?!

avatar image Konsicrafter smoky_gamer · Mar 25, 2017 at 09:00 PM 0
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Are you sure that you are using the instance and not the prefab? How do you change the color, via script or in the inspector? If you do it in a script, you could call

 Debug.Log(prefabInstance.gameObject.name);

to make sure it has "(Clone)" in its name.

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