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Question by Yeasty · Feb 13, 2017 at 08:21 AM · rotationtransformtranslate

How to ignore rotation while moving?

While searching through the forum I was able to find some information about moving a CHARACTER with transform.forward and such. What I want is for the platforms to line up. The problem is when I try to move the x position it moves it diagnol because it is rotated. It is for a house building system. Does anyone know a way I can move it just forward. Example:alt text

alt text

Thank You!

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avatar image ForeignGod · Feb 13, 2017 at 09:47 AM 0
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If the object has a rigidbod you could try to disable the rotation from there and see if that works?

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Answer by tanoshimi · Feb 13, 2017 at 10:01 AM

Move your platforms using Vector3.right, Vector3.forward etc. (which are in world-space and never rotate) rather than transform.right, transform.forward (which are in object-space and therefore affected by local rotation).

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avatar image Yeasty · Feb 14, 2017 at 12:40 AM 0
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Hey thanks man problem solved your a life saver!

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